30 Oct

Coding Flash Tower Defence Games - Pathfinding or Waypoints?

When it comes to programming a tower defence game, you have a choice to make (Well, you have loads of choices, but this is a pretty big one) - Should I use a pathfinding algorithm to give the enemies their sense of direction, or pre-program in a set of Waypoints?   Let’s see what the good [...]

22 Jun

Xenotastic!

If you’ve read my previous blogs you’ll know I am a big fan of tower defense games and was addicted to the flash game “Xeno Tactic”. So when I found the words “Xeno tactic 2″ printed on Newgrounds yesterday I was understandably excited.
The game itself has changed little in premise, with the creeps [...]

14 May

Flash Games this addictive need rehab clinics…

I have been playing the game “Xeno Tactic” for too many hours to count. It’s probably into the days now. It’s one of the tower defence games you find so many of, but it’s my favourite of all of them.
N00b dictionary: A Tower Defence game comprises a selection of towers, usually [...]