Archive for the 'Tips' Category

10 Nov

Flash don’t got no rhythm! - Making an accurate Tempo system with actionscript

I have been working on a rhythm game that combines sequencing with looping and I have to say that flash is one of the most rhythmically challenged things I’ve ever come into contact with, including the drummer from my first band… but I have found some ways around it!

30 Oct

Coding Flash Tower Defence Games - Pathfinding or Waypoints?

When it comes to programming a tower defence game, you have a choice to make (Well, you have loads of choices, but this is a pretty big one) - Should I use a pathfinding algorithm to give the enemies their sense of direction, or pre-program in a set of Waypoints?   Let’s see what the good [...]

09 Aug

Importing PSDs - Save yourself hours of Copy & Pasting!

I was creating a flash gallery for my friend after designing it in Photoshop, then when I was importing an individual picture from the .psd, thinking I’d have to copy and paste each individual element on each layer, I noticed the .psd file itself was available for importing.
I tried it, and that little double click [...]

12 Jul

Backups save lives.

A simple blog post after I found one of the posts on this site mysteriously missing, I am one lucky ducky to have backed up my content.
When it comes to Flash, whenever I feel I have accomplished something (Added another working function, finished a particularly intricate animated sequence) I save the file as another version.   [...]

11 Jul

How to make your Flash Animation smoother in under 5 mins.

Here are a few quick tips that will smooth your animations out so they look more professional in less than the time it takes to boil an egg.
Feel free to put an egg on to test this.