10 Nov
I have been working on a rhythm game that combines sequencing with looping and I have to say that flash is one of the most rhythmically challenged things I’ve ever come into contact with, including the drummer from my first band… but I have found some ways around it!
Posted in Flash Games, Tips by: Dave
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30 Oct
When it comes to programming a tower defence game, you have a choice to make (Well, you have loads of choices, but this is a pretty big one) - Should I use a pathfinding algorithm to give the enemies their sense of direction, or pre-program in a set of Waypoints? Let’s see what the good [...]
Posted in Flash Games, Tips by: Dave
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15 Oct
Tower Defense, Rhythm game, scrolling beat ‘em up, platformer and shoot ‘em up. It’s all here folks!
Posted in Flash Games, Tutorial by: Dave
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11 Aug
I’ve been playing Fishy whenever the Tower Defense gaming is thin on the ground, and it is one of those games you can just pick up and play.
The concept is that you are a fish. You eat fish to grow, and avoid bigger fish to stay alive. Touch a bigger fish [...]
Posted in Flash Games by: Dave
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15 Jul
I have come across a TD game called “Temple Guardian 2″ - A sequal to the original TD game in which you defended the temple (Shockingly enough) from a bunch of invading creeps. Standard Fare, but it was still an engrossing game that took many an hour of my time.
TG2, though, seems less like a [...]
Posted in Flash Games by: Dave
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