Archive for October 30th, 2008

30 Oct

Coding Flash Tower Defence Games - Pathfinding or Waypoints?

When it comes to programming a tower defence game, you have a choice to make (Well, you have loads of choices, but this is a pretty big one) - Should I use a pathfinding algorithm to give the enemies their sense of direction, or pre-program in a set of Waypoints?   Let’s see what the good [...]